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MORTAL KOMBAT X

Review by JamesPaul     May , 2015

About

          Mortal Kombat X is a fighting video game developed by NetherRealm Studios and published by Warner Bros. Interactive Entertainment. It is the tenth main installment in the Mortal Kombat video game series and was released on April 14, 2015 for Microsoft Windows, PlayStation 4, and Xbox One. NetherRealm studio's mobile team developed a version for iOS and Android devices. Versions for the PlayStation 3 and Xbox 360 were originally planned for release but sadly they were both later cancelled.

Campaign

          The basic single player campaign mode is pretty robust, stringing together fights with some hefty story sequences which are every bit as outrageous as you’d expect. These are littered with irritating quick time events, presumably an effort from NetherRealms to keep players engaged. It comes off as a patronising assumption its audience is too slack-jawed to focus its attention for more than 20 seconds, but all in all the 12-chapter story mode is a worthwhile 5-6 hour playthrough with some frankly bonkers happenings.

Fighting Characters

          A total of 24 fighters are available, 25 including pre-order bonus Goro. The usual suspects like Sub-Zero, Scorpion, Liu Kang, et al, are joined by a host of fresh faces such as Cassie Cage and Jacqui Briggs. Set a few decades after the events of Mortal Kombat 9, a number of the cast have certainly aged in the ensuing years, paving the way for a bunch of edgy youngsters. For the most part these are interesting enough, each is a unique character rather than a palette-swapped replacement, and the way NetherRealm has hooked them into the story can be neat.

Screenshots

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Polls

| Info |

Developer

Publisher  

Genre

Release

Starring

Platforms

NetherRealm Studios

Warner Bros.

Fighting

April 14, 2015

MK Fighters

PC, XB1, PS4

+ Gameplay Improvements

+ Characters

+ Jaw-Dropping Fatalities

+ XRAY fun in 2 player mode

 

-  Poor Optimization

-  Short Story

-  No 4 Player mode

Fatalities

          Everyone gets Fatalities, and it's in a way other fighting games have never been able to replicate. They’re the ultimate moves, and from a casual fighting game fan’s point of view, this cheap thrill is the chief selling point. Mortal Kombat X knows exactly what it takes to hook players in, and to keep them engaged on a superficial level. For an amateur like me it's absolutely ideal, offering quick, visceral thrills with immediate visual feedback of your success and progression. If you’re not going to drill down to a game’s depths, you’ve every right to choose style over substance when knocking seven shades of crap out of someone. And boy do the Fatalities deliver. From the stomach-churning to the downright hilarious, it’s popcorn fighting game with all the tawdry nastiness of a cheap slasher movie. Like any powerful combo they can be tricky to pull off, but there’s a dedicated Fatality trainer if you’re struggling. NetherRealm has also conceded to the dark side somewhat with in-game microtransactions which make Fatalities easier to pull off.

Fatalities

          Mortal Kombat X is still an insane brand of fun, delivering the ultimate pick up and play bloodbath for those who don't necessarily want to take their fighting games too seriously. Begineer can Buy this game for sure because of the more Easy controls.Absolutely packed with things to do, there's plenty there to encourage you to better yourself. If you're one of those hooked into Mortal Kombat lore then the story is definitely worth a playthrough here. What we've essentially got is a bigger and bolder version of Mortal Kombat 9.

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